
If performance stays poor (or gets worse) you lose your job and everything else. Then later your superior comes to visit and will give you a kicking. Get too many of these and they will start to deduct pay. If you get things wrong, you get a citation. Gotta check everything, whilst listening to what they're saying.

Ideally you want to get as many people at your window as possible for maximum pay, as the government pays per person on top of your basic salary. For example, you'll never see the word "comrade" in the game) and it's your job to run the checkpoint, calling the next person, asking for their documents, checking if everything is in order and then either allow them to enter or deny them and send them back. The game has distinct Soviet-era style and tone (but it is never suggested that it is Soviet and does a good job to distance itself from those kinds of terms. So what is the game? You've just been selected to work on a new border checkpoint to your home country of Arstotska. Papers Please was released on PC and Mac first, then made its way to Linux, PS4, Vita and iPad. Strangely, he was right (he's also made another game called Return of the Obra Dinn since, and that too is excellent).

He was inspired by Passport Control officers and figured it would make a cool game idea. At some stage he decided to leave that comfortable job and start off on his own. Papers Please is a 2D game by Lucas Pope, who has previously worked on UI and Tools stuff for Naughty Dog, most notably for games like Uncharted. But be prepared for reprimand if you choose the former. Should you do your job correctly to the letter, even if you know in your heart that it's not always the 'right' thing? Or are you gonna switch off your emotions entirely and just be a part of the machine? The choice is yours. And ultimately your morals will be tested.

Although it's very drab with lots of nasty choices to make.
